attention
(back to lecture schedule)

Lecture Lab Handout  Textbook Resources Optional Readings
part 1  part 2 Fav Spatial Cueing & Attentional Blink  Applied: Weapon focus   do videogames improve visuospatial attention? (& commentary)
Study Guide BBC: missing guns & breast tumors (low frequency targets, Wolfe)

USEFUL RESOURCES

Change Blindness (flicker, Rensink)
 Real world Change Blindness (Dan Simons)
Phonemic restoration effect
 Masking by Object Substitution (Vince Di Lollo, Simon Fraser U.)
 
 
 

 

 

 

 

 

 

 

'where is Waldo?' is an example of how binding features into an object requires focused visuospatial attention

Here is another part of ppt for lab discussion